- 16 Jun, 2016 2 commits
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Dennis Neidherr authored
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Dennis Neidherr authored
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- 06 Jun, 2016 1 commit
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Dennis Neidherr authored
CS++Motor: Corrected small bug which could lead to a desynch of Set and ActPos. From now on cmds to the motor are always send as absolute values.
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- 03 Jun, 2016 1 commit
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Dennis Neidherr authored
CS++Motor: (i) Added the reset comd during the init to the base class and (ii) Slightly modified the FP of the GUI
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- 12 May, 2016 3 commits
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Dennis Neidherr authored
- Fixed a small bug which I introduced with the Scaling-Offset - Added (why only now) the function to save and load also positions which are not in the PosList
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Dennis Neidherr authored
- Added an additional waiting time in the startup procedure (like yesterday...) - Slightly modified the GUI so that for the "LogPos" column no doubles are compared with each other anymore
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Dennis Neidherr authored
CS++Motor: Changed the internal structure of the actor in order to get rid of the unnecessary, additional thread included in the current version.
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- 11 May, 2016 1 commit
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Dennis Neidherr authored
CS++Motor: Had to update the starting routine for the IEFWerner motor again. Should work now but included several, additional waiting times, which should be removed once a robust starting sequencing is available within CS++.
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- 04 May, 2016 1 commit
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Dennis Neidherr authored
CS++MotorGUI: Minor modification of the GUI. Instead of two different move buttons, we have now only one and a switch for the movement mode.
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- 03 May, 2016 1 commit
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Dennis Neidherr authored
CS++MotorGUI: Added a waiting time for the startup to prevent the GUI to start before the monitor of the proxy is active.
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- 28 Apr, 2016 3 commits
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Holger Brand authored
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Holger Brand authored
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Dennis Neidherr authored
CS++MotorGUI: Slightly modified the number to string conversion of the position information in the GUI
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- 26 Apr, 2016 1 commit
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Dennis Neidherr authored
MotorGUI: Removed the error checks for the readback variables, this leads only to unwanted errors during startup which have no real meaning
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- 25 Apr, 2016 1 commit
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Dennis Neidherr authored
CS++Motor: Corrected a small bug introduced in the last version which prevented the relative movement function to work CS++MotorGUI: Adjusted the digits for the Set and ActPosition on the front panel
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- 22 Apr, 2016 2 commits
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Dennis Neidherr authored
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Dennis Neidherr authored
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- 01 Apr, 2016 1 commit
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Dennis Neidherr authored
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- 17 Mar, 2016 1 commit
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Holger Brand authored
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- 11 Mar, 2016 1 commit
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Holger Brand authored
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- 10 Mar, 2016 2 commits
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Holger Brand authored
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Holger Brand authored
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- 03 Mar, 2016 6 commits
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Holger Brand authored
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Dennis Neidherr authored
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Dennis Neidherr authored
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Holger Brand authored
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Holger Brand authored
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- 02 Mar, 2016 1 commit
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Dennis Neidherr authored
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- 25 Feb, 2016 1 commit
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Dennis Neidherr authored
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- 05 Feb, 2016 1 commit
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Dennis Neidherr authored
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- 03 Feb, 2016 1 commit
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Dennis Neidherr authored
CS++Motor: Within the initialization routine: Added execution of Set Acceleration/Start-/StopVelocity.vis
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- 29 Jan, 2016 4 commits
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Dennis Neidherr authored
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Dennis Neidherr authored
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Dennis Neidherr authored
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Dennis Neidherr authored
Updated Motor Base class. All known bugs removed only initialization procedure has to be still checked.
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- 28 Jan, 2016 1 commit
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unknown authored
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- 22 Jan, 2016 2 commits
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unknown authored
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Dennis Neidherr authored
Changed the responsibilities within the Motor Base / MotorBase GUI actors. Now it is much more thought-out.
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- 18 Jan, 2016 1 commit
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Dennis Neidherr authored
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