EE-LV issueshttps://git.gsi.de/groups/EE-LV/-/issues2019-07-09T11:52:57Zhttps://git.gsi.de/EE-LV/CSPP/CSPP_MessageMaker/-/issues/36ERROR: An error is shown if the VirtualFolder is called "Messages" and not "M...2019-07-09T11:52:57ZDennis NeidherrERROR: An error is shown if the VirtualFolder is called "Messages" and not "Message"nTnTDennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_Core/-/issues/4Error code bug -89662019-04-24T07:33:04ZGhost UserError code bug -8966Error code -8966 (actor already existing) should be different.Error code -8966 (actor already existing) should be different.https://git.gsi.de/EE-LV/CSPP/CSPP_PowerSupply/-/issues/3Error if one channel is not working2020-08-14T07:12:32ZDennis NeidherrError if one channel is not workingIf one channel is not working (because for example address is not correct (see GSI Switches)) channel should be grayes out instead of complete actor to be shut downIf one channel is not working (because for example address is not correct (see GSI Switches)) channel should be grayes out instead of complete actor to be shut downDennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_MessageMaker/-/issues/35ERROR: Inputs and Outputs need to have different names2019-07-09T11:21:02ZDennis NeidherrERROR: Inputs and Outputs need to have different namesOtherwise one can get an error message.
Within the attribute data the label of the second control/indicator is changed from "Lock" to "Lock 2" for example.
The BuildSend.vi on the other hand searches for the original "Lock" output and n...Otherwise one can get an error message.
Within the attribute data the label of the second control/indicator is changed from "Lock" to "Lock 2" for example.
The BuildSend.vi on the other hand searches for the original "Lock" output and not for "Lock 2" therefore an error is produced.
Ideas to overcome this problem:
1) Include an error message telling the user to rename the output
2) Better would be to modify the BuildSend.vi for this caseDennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_Tools/-/issues/2Error message when package is empty2018-03-14T16:48:55ZDennis NeidherrError message when package is emptyThis can happen quite easily if not the complete repository is downloaded (if submodules are missing) => Git problemThis can happen quite easily if not the complete repository is downloaded (if submodules are missing) => Git problemDennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_ObjectManager/-/issues/1Error shown if "classical" message is sent to actor.2020-06-17T17:18:31ZUdo Eisenbarthu.eisenbarth@gsi.deError shown if "classical" message is sent to actor.If a "classical" actor message (generated by NIs message maker) is issued through th object manager an error appear because of casting issues. It would be nice to show a message that the CSPP message maker should be used.If a "classical" actor message (generated by NIs message maker) is issued through th object manager an error appear because of casting issues. It would be nice to show a message that the CSPP message maker should be used.https://git.gsi.de/EE-LV/CSPP/CSPP_Core/-/issues/16Error shown if "classical" message is sent to actor.2020-06-16T08:28:28ZUdo Eisenbarthu.eisenbarth@gsi.deError shown if "classical" message is sent to actor.If a "classical" actor message (generated by NIs message maker) is issued through th object manager an error appear because of casting issues. It would be nice to show a message that the CSPP message maker should be used.If a "classical" actor message (generated by NIs message maker) is issued through th object manager an error appear because of casting issues. It would be nice to show a message that the CSPP message maker should be used.https://git.gsi.de/EE-LV/CSPP/CSPP_MessageMaker/-/issues/20Error when clicking on Abort of ReturnMsg Panel2018-08-03T11:36:36ZDennis NeidherrError when clicking on Abort of ReturnMsg PanelNot sure wether this error is new...Not sure wether this error is new...https://git.gsi.de/EE-LV/CSPP/CSPP_MessageMaker/-/issues/7Error when creating TriggerSynchAnswer Msg2018-07-04T13:11:16ZDennis NeidherrError when creating TriggerSynchAnswer MsgCopied from Github:
There is an error when one tries to create such a message for the DeviceActor_WriteReset method.Copied from Github:
There is an error when one tries to create such a message for the DeviceActor_WriteReset method.Dennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_MessageMaker/-/issues/32Error when the ActionVI has more than 4 inputs and / or outputs2019-04-12T06:56:39ZDennis NeidherrError when the ActionVI has more than 4 inputs and / or outputsIn such a case an error should be created and everything already created should be deleted
==
A far more advanced solution would be to open an additional window and force the user to bundle some inputs (outputs)...In such a case an error should be created and everything already created should be deleted
==
A far more advanced solution would be to open an additional window and force the user to bundle some inputs (outputs)...Dennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_DN/CSPP_FPGA/-/issues/1External Trigger2019-05-23T08:54:18ZDennis NeidherrExternal TriggerI think after sending a new pattern to the card, the external trigger flag is always set to on, so that in the GUI one has to switch it on and off again.
But this needs to be confirmed.I think after sending a new pattern to the card, the external trigger flag is always set to on, so that in the GUI one has to switch it on and off again.
But this needs to be confirmed.Dennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_DSC/-/issues/1Feature request for DSCAlarmViewer2018-05-18T08:23:57ZGhost UserFeature request for DSCAlarmViewerDSCAlarmViewer modification to provide warning message when attempting to stop actor as all existing alarm messages will be missing from the Viewer (but still available in principle in the historical database if logging activated).DSCAlarmViewer modification to provide warning message when attempting to stop actor as all existing alarm messages will be missing from the Viewer (but still available in principle in the historical database if logging activated).https://git.gsi.de/EE-LV/CSPP/CSPP_DeviceBase/-/issues/6Feature request: Safe-State2021-05-07T11:45:26ZHolger Brandh.brand@gsi.deFeature request: Safe-StateCSPP_DeviceBase actor provide several option to initialize a first state or query the current state only without altering it.
**Proposal: Safe-State**
- Add an abstract method the set a device in a pre-defined safe-state.
- Add a parame...CSPP_DeviceBase actor provide several option to initialize a first state or query the current state only without altering it.
**Proposal: Safe-State**
- Add an abstract method the set a device in a pre-defined safe-state.
- Add a parameter to optionally set safe state during actor stop.
This could be implemented by using an additional safe-state setting object.
What do you think?https://git.gsi.de/EE-LV/CSPP/CSPP_Core/-/issues/9GUIActor: Associated Proxy Actor Name2019-07-09T13:25:12ZDennis NeidherrGUIActor: Associated Proxy Actor NameThis information is redundant, or? Because the GUI actor inherits from the BaseActor and the BaseActor already has a PVProxyNameThis information is redundant, or? Because the GUI actor inherits from the BaseActor and the BaseActor already has a PVProxyNamehttps://git.gsi.de/EE-LV/CSPP/CSPP_Core/-/issues/10GUIActor: Create Msg PVs automatically with correct type2019-07-12T12:36:59ZDennis NeidherrGUIActor: Create Msg PVs automatically with correct typeIf the list is empty he uses variants for everything.
This could be done like in the AfterLunchInit of the PVProxy
==> One could also modify it so that the type is not needed at all in the GUIIf the list is empty he uses variants for everything.
This could be done like in the AfterLunchInit of the PVProxy
==> One could also modify it so that the type is not needed at all in the GUIhttps://git.gsi.de/EE-LV/CSPP/CSPP/-/issues/8Helper-Videos2018-03-23T16:17:40ZDennis NeidherrHelper-VideosThere was the idea to make some videos, lets see.....There was the idea to make some videos, lets see.....Dennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_Documentation/CSPP_CheatSheets/-/issues/4How-To ActorFramework2018-03-16T10:40:27ZDennis NeidherrHow-To ActorFrameworkDennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_Documentation/CSPP_CheatSheets/-/issues/1How-To Device Actor2018-03-16T10:30:47ZDennis NeidherrHow-To Device ActorDennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_Documentation/CSPP_CheatSheets/-/issues/2How-To Device GUI2018-03-16T10:33:20ZDennis NeidherrHow-To Device GUIDennis NeidherrDennis Neidherrhttps://git.gsi.de/EE-LV/CSPP/CSPP_Documentation/CSPP_CheatSheets/-/issues/3How-To Object Orientation in LabVIEW2018-03-16T10:38:52ZDennis NeidherrHow-To Object Orientation in LabVIEWDennis NeidherrDennis Neidherr