use opossum::nodes::{NodeDummy, NodeBeamSplitter}; use opossum::optic_node::OpticNode; use opossum::optic_scenery::OpticScenery; use std::fs::File; use std::io::Write; fn main() { let mut scenery = OpticScenery::new(); scenery.set_description("Fancy Graph with Ports".into()); let in1 = scenery.add_node(OpticNode::new("Input", NodeDummy)); let out1 = scenery.add_node(OpticNode::new("Output", NodeDummy)); let bs1 = scenery.add_node(OpticNode::new("Beamsplitter 1", NodeBeamSplitter)); let bs2 = scenery.add_node(OpticNode::new("Beamsplitter 2", NodeBeamSplitter)); let m1 = scenery.add_node(OpticNode::new("Mirror 1", NodeDummy)); let m2 = scenery.add_node(OpticNode::new("Mirror 2", NodeDummy)); scenery.connect_nodes(in1, "rear", bs1, "input1").unwrap(); scenery.connect_nodes(bs1, "out1_trans1_refl2", m1, "front").unwrap(); scenery.connect_nodes(bs1, "out2_trans2_refl1", m2, "front").unwrap(); scenery.connect_nodes(m1, "rear", bs2, "input1").unwrap(); scenery.connect_nodes(m2, "rear", bs2, "input2").unwrap(); scenery.connect_nodes(bs2, "out1_trans1_refl2", out1, "front").unwrap(); scenery.connect_nodes(bs2, "out2_trans2_refl1", out1, "front").unwrap(); let path = "graph_w_ports.dot"; let mut output = File::create(path).unwrap(); write!(output, "{}", scenery.to_dot()).unwrap(); }