use opossum::nodes::{NodeDummy, NodeGroup}; use opossum::optic_node::OpticNode; use opossum::optic_scenery::OpticScenery; use std::fs::File; use std::io::Write; fn main() { let mut scenery = OpticScenery::new(); scenery.set_description("PreAmp Doublepass section".into()); let n1 = scenery.add_node(OpticNode::new("TFP", Box::new(NodeDummy))); let n2 = scenery.add_node(OpticNode::new("19mm amp", Box::new(NodeDummy))); let n3 = scenery.add_node(OpticNode::new("Faraday", Box::new(NodeDummy))); let n4 = scenery.add_node(OpticNode::new("0° mirror", Box::new(NodeDummy))); // let ref_node= NodeReference::new(scenery.node(n1)); // let n1r=scenery.add_node(OpticNode::new("ref", Box::new(ref_node))); let mut node= OpticNode::new("Faraday", Box::new(NodeDummy)); node.set_inverted(true); let n3i=scenery.add_node(node); let mut node= OpticNode::new("19mm amp", Box::new(NodeDummy)); node.set_inverted(true); let n2i=scenery.add_node(node); let mut node= OpticNode::new("TFP", Box::new(NodeDummy)); node.set_inverted(true); let n1i=scenery.add_node(node); scenery.connect_nodes(n1, n2).unwrap(); scenery.connect_nodes(n2, n3).unwrap(); scenery.connect_nodes(n3, n4).unwrap(); scenery.connect_nodes(n4, n3i).unwrap(); scenery.connect_nodes(n3i, n2i).unwrap(); scenery.connect_nodes(n2i, n1i).unwrap(); let mut group=NodeGroup::new(); let g_n1=group.add_node(OpticNode::new("Beamsplitter", Box::new(NodeDummy))); let g_n2=group.add_node(OpticNode::new("Lens", Box::new(NodeDummy))); group.connect_nodes(g_n1,g_n2).unwrap(); scenery.add_node(OpticNode::new("CamBox", Box::new(group))); let path = "graph.dot"; let mut output = File::create(path).unwrap(); write!(output, "{}", scenery.to_dot()).unwrap(); }