use opossum::error::OpossumError; use opossum::nodes::{BeamSplitter, Dummy}; use opossum::optic_node::OpticNode; use opossum::OpticScenery; use std::fs::File; use std::io::Write; fn main() -> Result<(), OpossumError> { let mut scenery = OpticScenery::new(); scenery.set_description("Fancy Graph with Ports"); let in1 = scenery.add_node(OpticNode::new("Input", Dummy::default())); let out1 = scenery.add_node(OpticNode::new("Output", Dummy::default())); let bs1 = scenery.add_node(OpticNode::new("Beamsplitter 1", BeamSplitter::default())); let bs2 = scenery.add_node(OpticNode::new("Beamsplitter 2", BeamSplitter::default())); let m1 = scenery.add_node(OpticNode::new("Mirror 1", Dummy::default())); let m2 = scenery.add_node(OpticNode::new("Mirror 2", Dummy::default())); scenery.connect_nodes(in1, "rear", bs1, "input1")?; scenery.connect_nodes(bs1, "out1_trans1_refl2", m1, "front")?; scenery.connect_nodes(bs1, "out2_trans2_refl1", m2, "front")?; scenery.connect_nodes(m1, "rear", bs2, "input1")?; scenery.connect_nodes(m2, "rear", bs2, "input2")?; scenery.connect_nodes(bs2, "out1_trans1_refl2", out1, "front")?; scenery.connect_nodes(bs2, "out2_trans2_refl1", out1, "front")?; let path = "graph_w_ports.dot"; let mut output = File::create(path).unwrap(); write!(output, "{}", scenery.to_dot("")?).unwrap(); Ok(()) }