Version 1.3.3.0
---------------------- -- Added the pssibility that the name of an already existing message does not follow the MM naming convention -- Note that all msgs created by the MM will follow this rule. Therefore it not yet possible to overwrite a msg which does not do this -- This version is not 100 % tested -- All messages have to be either created new or a "tag" with the name "Method" has to be included in the xml file of the msg indicating the complete name of the corresponding method as a string, for example "CSPP_BaseActor.lvlib:CSPP_BaseActor.lvclass:After Launch Init.vi"
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- _CSPP_MessageMaker/CSPP_Actor/BuildMsg.vi 0 additions, 0 deletions_CSPP_MessageMaker/CSPP_Actor/BuildMsg.vi
- _CSPP_MessageMaker/CSPP_Actor/FindAllMessages.vi 0 additions, 0 deletions_CSPP_MessageMaker/CSPP_Actor/FindAllMessages.vi
- _CSPP_MessageMaker/CSPP_Message/CS++Message.lvclass 26 additions, 3 deletions_CSPP_MessageMaker/CSPP_Message/CS++Message.lvclass
- _CSPP_MessageMaker/CSPP_Message/Read Method.vi 0 additions, 0 deletions_CSPP_MessageMaker/CSPP_Message/Read Method.vi
- _CSPP_MessageMaker/CSPP_Message/Write Method.vi 0 additions, 0 deletions_CSPP_MessageMaker/CSPP_Message/Write Method.vi
- _CSPP_MessageMaker/CSPP_MessageMakerMain/Build Tree.vi 0 additions, 0 deletions_CSPP_MessageMaker/CSPP_MessageMakerMain/Build Tree.vi
- _CSPP_MessageMaker/CSPP_MessageMakerMain/FindAllMessages.vi 0 additions, 0 deletions_CSPP_MessageMaker/CSPP_MessageMakerMain/FindAllMessages.vi
- _CSPP_MessageMaker/CSPP_MessageMakerMain/ReturnMsg Panel.vi 0 additions, 0 deletions_CSPP_MessageMaker/CSPP_MessageMakerMain/ReturnMsg Panel.vi
- _CSPP_MessageMaker/Version.txt 2 additions, 2 deletions_CSPP_MessageMaker/Version.txt
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