- Jun 28, 2018
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Dennis Neidherr authored
---------------------- -- Revision of MessageMaker finished for the moment (still some bugfixing ongoing). NOTE that all messages should be recreated!
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- Jun 19, 2018
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Dennis Neidherr authored
---------------------- -- Added options for AsyncPV and AsyncDialogPV messages -- Note that this is an internal test version and not fully tested!
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- Jul 24, 2017
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Dennis Neidherr authored
---------------------- -- Mass compiled with LV2017
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- Oct 13, 2016
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Dennis Neidherr authored
---------------------- -- Included a new checkbox to give the user the possbility to force the tool to overwrite thefront panel of the dialog.
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- Oct 10, 2016
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Dennis Neidherr authored
---------------------- -- The GUI was completely renewed. Now it looks better, is more intuitive, easier to extend and more powerful if you want to create many messages at once. The can still be some logic errors in (these checkboxes...).
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- Aug 23, 2016
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Dennis Neidherr authored
---------------------- -- The Acknowledge Message is now included and working (there is a small bug when switching frfom an Ack Msg to an Asynch Msg resulting in a warning => not so problematic) -- Changed some symbols -- Updated the Help window
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- Aug 18, 2016
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Dennis Neidherr authored
---------------------- -- Added two new message types (Return + ReturnAndDialog) -- ReturnMsg is partly implemented (only Do.vi and also this still has to be modified when CallerMsg has no parameters) -- Fixed a bug in the Main.vi: When one switched between projects the actor list was not always proper updated -- Slightly modified the helping txt files
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Dennis Neidherr authored
---------------------- -- Mass compile with LV2016
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- Sep 23, 2015
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Dennis Neidherr authored
-------------------- -- Added a symbol for unknown message types
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- Sep 01, 2015
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Dennis Neidherr authored
-------------------- -- Updated MM to LabVIEW 2015 (not tested yet) -- Slightly modified the Readme.txt
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- Aug 06, 2015
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Dennis Neidherr authored
-- In the case of an PVUpdate Msg the MM will include a boolean called "Execute?" to the attribute data if the original Vi had no data inputs. In addition the Do.vi will be modified with an additional Case structure. (This procedure is tested) -- The Tree in the GUI does not lose the last values once a message has been built -- The Tree shows now the correct symbol when a PVUpdate Msg was built -- The labels in the "Get Type.vi" of the actor control / indicator is now properly set
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- Aug 05, 2015
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Dennis Neidherr authored
-- -- Change of Inheritance -- -- More complex Build Do.vi -- -- Included the GetType.vi -- Not used files will now be deleted (Question remains if LabVIEW will rewrite them once the project is closed and saved)
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- Jul 27, 2015
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Dennis Neidherr authored
Intermediate version: Try to make the program more robust so that it also reacts correct if there are already files in the msg folder. BUT NOTE: This version here is not intended for usage!
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- Jul 07, 2015
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Dennis Neidherr authored
-- The main Folder Name had to be changed again. For whatever reason LabVIEW expects that the folder starts with an "_".
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