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  1. Jul 16, 2018
    • Dennis Neidherr's avatar
      Version 1.3.2.8 · a96a1f36
      Dennis Neidherr authored
      ----------------------
      -- Implemented the Expert-Mode for Return Msgs. Has to be tested a bit more.
      a96a1f36
  2. Jul 13, 2018
    • Dennis Neidherr's avatar
      Version 1.3.2.7 · bdaae00c
      Dennis Neidherr authored
      ----------------------
      -- Corrected another bug in BuildDo.vi: In case of a return message the inputs of the receiver message were used to be connected to the Sender Action vi and not the outputs
      -- Larger modifications to the ReturnMsgPanel: From now on he calculates which messages are possible with the sender methods connector pane. Everything else will not be shown to the user. In a next stel the expert mode has to be implemented.
      -- Exchanged some deprecated VIs I used to check if a variant is an error cluster
      bdaae00c
  3. Jul 05, 2018
    • Dennis Neidherr's avatar
      Version 1.3.2.5 · 69e98b8c
      Dennis Neidherr authored
      ----------------------
      -- And another bug in the return msg corrected
      -- Added Help file for Return Panel
      -- Changed icon color of return msgs
      69e98b8c
  4. Jun 28, 2018
    • Dennis Neidherr's avatar
      Version 1.3.2.0 · 59b5dfaf
      Dennis Neidherr authored
      ----------------------
      -- Revision of MessageMaker finished for the moment (still some bugfixing ongoing).
      
      NOTE that all messages should be recreated!
      59b5dfaf
  5. Jun 19, 2018
    • Dennis Neidherr's avatar
      Version 1.3.1.0 · 6a32a8c6
      Dennis Neidherr authored
      ----------------------
      -- Added options for AsyncPV and AsyncDialogPV messages
      -- Note that this is an internal test version and not fully tested!
      6a32a8c6
  6. Jul 24, 2017
  7. Oct 13, 2016
    • Dennis Neidherr's avatar
      Version 1.1.0.3 · 3b6fd49b
      Dennis Neidherr authored
      ----------------------
      -- Included a new checkbox to give the user the possbility to force the tool to overwrite thefront panel of the dialog.
      3b6fd49b
  8. Oct 10, 2016
    • Dennis Neidherr's avatar
      Version 1.1.0.0 · 29bfe663
      Dennis Neidherr authored
      ----------------------
      -- The GUI was completely renewed. Now it looks better, is more intuitive, easier to extend and more powerful if you want to create many messages at once. The can still be some logic errors in (these checkboxes...).
      29bfe663
  9. Aug 23, 2016
    • Dennis Neidherr's avatar
      Version 1.0.2.4 · 49eb4d48
      Dennis Neidherr authored
      ----------------------
      -- The Acknowledge Message is now included and working (there is a small bug when switching frfom an Ack Msg to an Asynch Msg resulting in a warning => not so problematic)
      -- Changed some symbols
      -- Updated the Help window
      49eb4d48
  10. Aug 18, 2016
    • Dennis Neidherr's avatar
      Version 1.0.2.1 · b176229a
      Dennis Neidherr authored
      ----------------------
      -- Added two new message types (Return + ReturnAndDialog)
      -- ReturnMsg is partly implemented (only Do.vi and also this still has to be modified when CallerMsg has no parameters)
      -- Fixed a bug in the Main.vi: When one switched between projects the actor list was not always proper updated
      -- Slightly modified the helping txt files
      b176229a
    • Dennis Neidherr's avatar
      Version 1.0.2.0 · 01641762
      Dennis Neidherr authored
      ----------------------
      -- Mass compile with LV2016
      01641762
  11. Sep 23, 2015
  12. Sep 01, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.0 · 2181e16a
      Dennis Neidherr authored
      --------------------
      -- Updated MM to LabVIEW 2015 (not tested yet)
      -- Slightly modified the Readme.txt
      2181e16a
  13. Aug 06, 2015
    • Dennis Neidherr's avatar
      -- In the case of an PVUpdate Msg the MM will include a boolean called... · f5773255
      Dennis Neidherr authored
      -- In the case of an PVUpdate Msg the MM will include a boolean called "Execute?" to the attribute data if the original Vi had no data inputs. In addition the Do.vi will be modified with an additional Case structure. (This procedure is tested)
      -- The Tree in the GUI does not lose the last values once a message has been built
      -- The Tree shows now the correct symbol when a PVUpdate Msg was built
      -- The labels in the "Get Type.vi" of the actor control / indicator is now properly set
      f5773255
  14. Aug 05, 2015
  15. Jul 27, 2015
  16. Jul 07, 2015
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