Multiple URLs per message
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This Feature has to be included in the Message Maker. This means in fact that only the Do.vi has to be modified slightly in order to send the complete URL Name (with the channel Name) to the public method.
(see CS++Motor Update Messages).
The problem here is that I would also have to modify the Action method of the actor (I would need to add a string input for the URL), I think this is not very conveniant, so I will think further about this topic...
One can sava the information about the connected URLs in the attribute data of the original actor, make the read access to this public, and use it in the Do.vi of the generated message to check which channel has to be executed.