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  1. Aug 06, 2015
    • Dennis Neidherr's avatar
      -- Deactivated the Checksum functionality. This is right now not working and... · 6b9b9cac
      Dennis Neidherr authored
      -- Deactivated the Checksum functionality. This is right now not working and it has to be seen how to fix it.
      -- Included an Installer.vi. It can be found in the ...\Intstaller subfolder an can be executed without opening the project. Note that a Version.txt was also included.
      6b9b9cac
    • Dennis Neidherr's avatar
      -- In the case of an PVUpdate Msg the MM will include a boolean called... · f5773255
      Dennis Neidherr authored
      -- In the case of an PVUpdate Msg the MM will include a boolean called "Execute?" to the attribute data if the original Vi had no data inputs. In addition the Do.vi will be modified with an additional Case structure. (This procedure is tested)
      -- The Tree in the GUI does not lose the last values once a message has been built
      -- The Tree shows now the correct symbol when a PVUpdate Msg was built
      -- The labels in the "Get Type.vi" of the actor control / indicator is now properly set
      f5773255
  2. Aug 05, 2015
  3. Aug 04, 2015
  4. Jul 31, 2015
    • Dennis Neidherr's avatar
      MM is working again: · 4488cf1d
      Dennis Neidherr authored
      -- Completely rebuild the CopyVI and CopyClass.VIs
      -- Result is that it is not important anymore if a class with the same name is already in memory or was deleted before
      -- The progress bar is set to 0 once you press the "Build" button
      4488cf1d
  5. Jul 27, 2015
  6. Jul 07, 2015
  7. Jul 03, 2015
    • Dennis Neidherr's avatar
      -- Corrected an error in the Build Send.vi which occurred when a message... · eafe06ee
      Dennis Neidherr authored
      -- Corrected an error in the Build Send.vi which occurred when a message should be created without attribute data (in fact there was a case structure missing).
      -- Removed the Template.lvlib: This resulted in problems when a second message should be created because he complained that the library was still locked.
      -- In the Main.vi: Included an Error dialog after each loop of the User Event Structure.
      -- Added a symbol in the TreeControl for entries whose messages where just created
      -- Corrected small error with the Progress bar
      eafe06ee
    • Dennis Neidherr's avatar
      -- Added symbols for the TreeControl which can be used later · 68c2ada7
      Dennis Neidherr authored
      -- Included the DeferUpdate VI used to lock and unlock the FrontPanel
      -- After a message is created the class as well as the Do.vi and the Send.vi are now saved. The library itself is not saved on purpose to give the user the chance to undo his work.
      68c2ada7
  8. Jul 02, 2015
  9. Jun 19, 2015
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