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  1. Nov 24, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.14 · 78a77b48
      Dennis Neidherr authored
      ----------------------
      -- The "Execute"-Boolean of a message without parameters has now the default value "true". This is necessary to make sure to execute the function if no Boolean was handed over.
      78a77b48
    • Dennis Neidherr's avatar
      Version 1.0.1.13 · 89803a2e
      Dennis Neidherr authored
      ----------------------
      -- In the icon of the Send Message.vi the body text is now also copied from the original public actor method
      -- In the Dialog.vi the controls of the attribute data of the new message are now copied, so it is possible to also create Enums for example (before they were converted to Numeric controls)
      -- Changed the VI description for the MainGUI
      89803a2e
  2. Nov 23, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.12 · b0b8ad97
      Dennis Neidherr authored
      ----------------------
      -- Corrected small spelling error in the help window
      -- The descriptions of the controls within the Dialog.vi are now copied from the descriptions in the original public class method
      b0b8ad97
  3. Oct 06, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.11 · 84b795c3
      Dennis Neidherr authored
      ----------------------
      -- There was another problem in the BuildDo.vi: The ClusterConstant has to be deleted if only one parameter is present.
      84b795c3
  4. Sep 29, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.10 · 76838b5f
      Dennis Neidherr authored
      ----------------------
      -- And another error in the Build Send.vi: The number of inputs of the bundler was checked before the class was exchanged. The result was, that this number was always three. Is corrected now.
      76838b5f
    • Dennis Neidherr's avatar
      Version 1.0.1.9 · 64e894e6
      Dennis Neidherr authored
      --------------------
      -- Corrected an error in the Build Send.vi: The class control was not exchanged if there was no input control.
      64e894e6
  5. Sep 25, 2015
  6. Sep 24, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.7 · 1cd561e0
      Dennis Neidherr authored
      --------------------
      -- The Configure Dialog.vi won´t be deleted anymore if a message does not need it for the moment. It will remain on the hard drive and can be added later without checking the front panel again.
      1cd561e0
  7. Sep 23, 2015
  8. Sep 22, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.5 · 76564eea
      Dennis Neidherr authored
      --------------------
      -- There was a problem with the installer, when someone wanted to re-install the MM. This is now solved.
      -- In the BuildMsg (Core).vi a string was cut at the wrong position.
      -- In BuildDo.vo the class name of the the new I16-Boolean constant was wrong.
      -- In CopyClass.vi the Search-functions were not working 100%. They were case sensitive, which was wrong.
      -- At the startup the all elements in the tree are now closed.
      76564eea
    • Dennis Neidherr's avatar
      Version 1.0.1.4 · fd22a93c
      Dennis Neidherr authored
      --------------------
      -- The Do.vi modification from last version was not working. This is now corrected.
      -- There was a problem in the CopyClass.vi which occurred if two messages with the same name were present in one project. The Message Maker could not distinguish between both. This is corrected by using the QualifiedName which includes the name of the corresponding library.
      fd22a93c
  9. Sep 10, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.3 · 11fb6d0c
      Dennis Neidherr authored
      --------------------
      -- The Do.vis are modified if a PV message is created with only one Boolean. In this case it has to be checked also if the message data is an I16 (Boolean sent over DIM).
      11fb6d0c
  10. Sep 09, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.2 · dd5dc158
      Dennis Neidherr authored
      --------------------
      -- Included a description for the Configure Dialog.vi in the AF message class
      -- Included two new templates: "GetType.vi" and "Variant to Attribute.vi"
      -- Added some mor etext to the deinstall pop-up
      -- Updated the icons of the new VIs in the AF message class
      -- Renamed the message control / indicator in the new AF message VIs
      dd5dc158
    • Dennis Neidherr's avatar
      Version 1.0.1.1 · 96481489
      Dennis Neidherr authored
      --------------------
      -- The installer will now also include the "Configure Dialog.vi" in the standard AF message class
      -- The Dialog template had to be adjusted as well as the Build Dialog.vi
      -- Updated GetTypeInfo.vis and GetLVClassInfo.vis which are deprecated in LV2015
      96481489
  11. Sep 01, 2015
    • Dennis Neidherr's avatar
      Version 1.0.1.0 · 2181e16a
      Dennis Neidherr authored
      --------------------
      -- Updated MM to LabVIEW 2015 (not tested yet)
      -- Slightly modified the Readme.txt
      2181e16a
  12. Aug 31, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.10 · c32f0aea
      Dennis Neidherr authored
      --------------------
      -- Included a small Help window which explains the symbols
      -- Modified the Installer to show a window when he is done with installing or deinstalling
      c32f0aea
  13. Aug 24, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.9 · 3ad7b37c
      Dennis Neidherr authored
      --------------------
      -- Corrected a small error in the Build GetType.vi
      3ad7b37c
    • Dennis Neidherr's avatar
      Version 1.0.0.8 · 336f4619
      Dennis Neidherr authored
      --------------------
      -- Corrected a spelling mistake: It should be "GetType.vi" and not "Get Type.vi"
      336f4619
  14. Aug 19, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.7 · a2cd2ecd
      Dennis Neidherr authored
      --------------------
      -- In the main GUI a small typo in the description of the buttons was corrected
      -- The title of the Installer was changed
      -- The installer is not crashing anymore if you try to de-install already deinstalled files
      -- Corrected an error in the CopyClass.vi which occurred if no files were found in the target directory. In this case the TEMP prefix had to be deleted.
      -- The BuildDialog.vi and ClearFP.vi were crashing if no attribute data were found (this could happen if one only wanted to create a Dialog Msg without the PV capabilities and the source VI had no parameters).
      -- For whatever reasons the problem of version 1.0.0.6 that one had to restart LabVIEW after creating a message is gone.
      a2cd2ecd
    • Dennis Neidherr's avatar
      Version 1.0.0.6 · 9bdcbe23
      Dennis Neidherr authored
      --------------------
      -- The main GUI got a new front panel title.
      -- Modified the CopyClass.vi so that now it can also be executed without an open project (which is the case if the MM is executed from the run-time menu of the target project). Unfortunately for a new created message class LV has to be restarted. The reason is that the Template class still remains in memory...
      -- For this modification all VIs in the templates except the SendXXX.vi had to be renamed (a prefix "TEMP" was added).
      9bdcbe23
  15. Aug 17, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.5 · 70a08c4f
      Dennis Neidherr authored
      --------------------
      -- Corrected the ClearFP.vi in case of the ConfigureDialog.vi. This should work now but it is not 100% tested.
      -- Corrected an error in the CopyVI.vi which prevented the content of an VI from being deleted as a first step if some controls were grouped together.
      70a08c4f
  16. Aug 11, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.4 · 1b821057
      Dennis Neidherr authored
      --------------------
      -- Included the PVUpdate & Dialog option, which is nothing more than a combination of the PVUpdate and Dialog options.
      -- Corrected a bug in the CopyVI.vi: It is not possible to delete grouped objects (there is also no error message delivered...), so one first has to ungroup them.
      -- There was an error in the Configure Dialog.vi template regarding the LVClass Control and Indicator. Like always one has to use DummyClasses and replace them with the correct ones during the build process.
      -- Already included some disabled code to clean up the Configure Dialog.vi front panel. But more work needed here.
      1b821057
  17. Aug 10, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.3 · 6b8e0c2f
      Dennis Neidherr authored
      --------------------
      -- Corrected a small bug in the Build Do.vi which occurred after the last update,
      -- Half of the Dialog Msg is already implemented. The Configure Dialog.vi is there but the accessor VIs are still missing.
      6b8e0c2f
  18. Aug 07, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.2 · 0a548ebf
      Dennis Neidherr authored
      --------------------
      -- Corrected a small bug in the new Installer.vi. Should work now.
      0a548ebf
  19. Aug 06, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.1 · acceef05
      Dennis Neidherr authored
      --------------------
      -- Included two Dummy methods in the PVUpdate Do.vi Template. This has to be done in order to uncouple the template from the target project. Adjusted the Build Do.vi to compensate for this.
      -- Moved the Dummy Actor Method.vi a folder up.
      acceef05
    • Dennis Neidherr's avatar
      -- Deactivated the Checksum functionality. This is right now not working and... · 6b9b9cac
      Dennis Neidherr authored
      -- Deactivated the Checksum functionality. This is right now not working and it has to be seen how to fix it.
      -- Included an Installer.vi. It can be found in the ...\Intstaller subfolder an can be executed without opening the project. Note that a Version.txt was also included.
      6b9b9cac
    • Dennis Neidherr's avatar
      -- In the case of an PVUpdate Msg the MM will include a boolean called... · f5773255
      Dennis Neidherr authored
      -- In the case of an PVUpdate Msg the MM will include a boolean called "Execute?" to the attribute data if the original Vi had no data inputs. In addition the Do.vi will be modified with an additional Case structure. (This procedure is tested)
      -- The Tree in the GUI does not lose the last values once a message has been built
      -- The Tree shows now the correct symbol when a PVUpdate Msg was built
      -- The labels in the "Get Type.vi" of the actor control / indicator is now properly set
      f5773255
  20. Aug 05, 2015
  21. Aug 04, 2015
  22. Jul 31, 2015
    • Dennis Neidherr's avatar
      MM is working again: · 4488cf1d
      Dennis Neidherr authored
      -- Completely rebuild the CopyVI and CopyClass.VIs
      -- Result is that it is not important anymore if a class with the same name is already in memory or was deleted before
      -- The progress bar is set to 0 once you press the "Build" button
      4488cf1d
  23. Jul 27, 2015
  24. Jul 07, 2015
  25. Jul 03, 2015
    • Dennis Neidherr's avatar
      -- Corrected an error in the Build Send.vi which occurred when a message... · eafe06ee
      Dennis Neidherr authored
      -- Corrected an error in the Build Send.vi which occurred when a message should be created without attribute data (in fact there was a case structure missing).
      -- Removed the Template.lvlib: This resulted in problems when a second message should be created because he complained that the library was still locked.
      -- In the Main.vi: Included an Error dialog after each loop of the User Event Structure.
      -- Added a symbol in the TreeControl for entries whose messages where just created
      -- Corrected small error with the Progress bar
      eafe06ee
    • Dennis Neidherr's avatar
      -- Added symbols for the TreeControl which can be used later · 68c2ada7
      Dennis Neidherr authored
      -- Included the DeferUpdate VI used to lock and unlock the FrontPanel
      -- After a message is created the class as well as the Do.vi and the Send.vi are now saved. The library itself is not saved on purpose to give the user the chance to undo his work.
      68c2ada7
  26. Jul 02, 2015
  27. Jun 19, 2015
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