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  1. Aug 19, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.6 · 9bdcbe23
      Dennis Neidherr authored
      --------------------
      -- The main GUI got a new front panel title.
      -- Modified the CopyClass.vi so that now it can also be executed without an open project (which is the case if the MM is executed from the run-time menu of the target project). Unfortunately for a new created message class LV has to be restarted. The reason is that the Template class still remains in memory...
      -- For this modification all VIs in the templates except the SendXXX.vi had to be renamed (a prefix "TEMP" was added).
      9bdcbe23
  2. Aug 11, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.4 · 1b821057
      Dennis Neidherr authored
      --------------------
      -- Included the PVUpdate & Dialog option, which is nothing more than a combination of the PVUpdate and Dialog options.
      -- Corrected a bug in the CopyVI.vi: It is not possible to delete grouped objects (there is also no error message delivered...), so one first has to ungroup them.
      -- There was an error in the Configure Dialog.vi template regarding the LVClass Control and Indicator. Like always one has to use DummyClasses and replace them with the correct ones during the build process.
      -- Already included some disabled code to clean up the Configure Dialog.vi front panel. But more work needed here.
      1b821057
  3. Aug 10, 2015
    • Dennis Neidherr's avatar
      Version 1.0.0.3 · 6b8e0c2f
      Dennis Neidherr authored
      --------------------
      -- Corrected a small bug in the Build Do.vi which occurred after the last update,
      -- Half of the Dialog Msg is already implemented. The Configure Dialog.vi is there but the accessor VIs are still missing.
      6b8e0c2f
  4. Aug 06, 2015
    • Dennis Neidherr's avatar
      -- In the case of an PVUpdate Msg the MM will include a boolean called... · f5773255
      Dennis Neidherr authored
      -- In the case of an PVUpdate Msg the MM will include a boolean called "Execute?" to the attribute data if the original Vi had no data inputs. In addition the Do.vi will be modified with an additional Case structure. (This procedure is tested)
      -- The Tree in the GUI does not lose the last values once a message has been built
      -- The Tree shows now the correct symbol when a PVUpdate Msg was built
      -- The labels in the "Get Type.vi" of the actor control / indicator is now properly set
      f5773255
  5. Aug 05, 2015
  6. Jul 31, 2015
    • Dennis Neidherr's avatar
      MM is working again: · 4488cf1d
      Dennis Neidherr authored
      -- Completely rebuild the CopyVI and CopyClass.VIs
      -- Result is that it is not important anymore if a class with the same name is already in memory or was deleted before
      -- The progress bar is set to 0 once you press the "Build" button
      4488cf1d
  7. Jul 27, 2015
  8. Jul 07, 2015
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