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# Useful resources

This is a list of programming and documentation resources in no particular order that might be interesting for the model and software development:

  - Software
    - [petgraph](https://docs.rs/petgraph/latest/petgraph/): Rust library for working with graph data structures.
    - [Graphviz](https://graphviz.org/): A software pacakge for visualization of graphs. The `petgraph`crate already has some basic support for it.
    - [Raytracing example for Rust](https://superperfundo.dev/articles/ray-tracer-part1): Basic tutorial for programming a simple raytraces in rust.
    - [Goptical](https://www.gnu.org/software/goptical/): GNU optical design library. A C++ library which could lead as an idea for simulating geometric optics.
    - [egui](https://www.egui.rs/): Possible candidate for a rust GUI library.
    - [List of rendering libs](https://lib.rs/rendering): A list of rust crates for rendering. Do we need this?
    - [Fyrox](https://fyrox.rs/): Possible candidate to an interactive 3D renderer....actually a game engine.
    - [uom](https://crates.io/crates/uom): Rust crate for dealing with physical dimensions and units.
    - [Rust design patterns](https://rust-unofficial.github.io/patterns/functional/lenses.html): Book of common rust desing patterns.
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  - Physics
    - [Hollistic simulation of optical systems](https://www.db-thueringen.de/receive/dbt_mods_00042053)