Skip to content
Snippets Groups Projects
optic_scenery.rs 12.5 KiB
Newer Older
use std::rc::Rc;

Udo Eisenbarth's avatar
Udo Eisenbarth committed
use crate::error::OpossumError;
use crate::light::Light;
use crate::optic_node::{OpticNode, Optical};
use petgraph::algo::*;
use petgraph::prelude::{DiGraph, EdgeIndex, NodeIndex};
use petgraph::algo::toposort;
Udo Eisenbarth's avatar
Udo Eisenbarth committed
type Result<T> = std::result::Result<T, OpossumError>;

/// [`OpticScenery`] represents the overall optical model and additional metatdata. All optical elements ([`OpticNode`]s) have
/// to be added to this structure in order to be considered for an analysis.
#[derive(Default, Debug, Clone)]
pub struct OpticScenery {
    g: DiGraph<Rc<OpticNode>, Light>,
    description: String,
}

impl OpticScenery {
    /// Creates a new (empty) [`OpticScenery`].
    pub fn new() -> Self {
        Self::default()
    }
    /// Add a given [`OpticNode`] to the graph of this [`OpticScenery`].
    ///
    /// This command just adds an [`OpticNode`] to the graph. It does not connect
    /// it to existing nodes in the graph. The given optical element is consumed (owned) by the [`OpticScenery`].
    pub fn add_node(&mut self, node: OpticNode) -> NodeIndex {
        self.g.add_node(Rc::new(node))
    /// Add a given optical element to the graph of this [`OpticScenery`].
    ///
    /// This command just adds an optical element (a struct implementing the [`Optical`] trait such as `OpticDummy` ) to the graph. It does not connect
    /// it to existing nodes in the graph. The given optical element is consumed (owned) by the [`OpticScenery`]. Internally the corresponding [`OpticNode`] is
    /// automatically generated. It serves as a short-cut to the `add_node` function.
    pub fn add_element<T: Optical + 'static>(&mut self, name: &str, t: T) -> NodeIndex {
        self.g.add_node(Rc::new(OpticNode::new(name, t)))
    /// Connect (already existing) nodes denoted by the respective `NodeIndex`.
    ///
    /// Both node indices must exist. Otherwise an [`OpticSceneryError`] is returned. In addition, connections are
    /// rejected and an [`OpticSceneryError`] is returned, if the graph would form a cycle (loop in the graph).
    pub fn connect_nodes(
        &mut self,
        src_node: NodeIndex,
        src_port: &str,
        target_node: NodeIndex,
        target_port: &str,
    ) -> Result<EdgeIndex> {
        if let Some(source) = self.g.node_weight(src_node) {
Udo Eisenbarth's avatar
Udo Eisenbarth committed
            if !source.ports().outputs().contains(&src_port.into()) {
                return Err(OpossumError::OpticScenery(format!(
                    "source node {} does not have a port {}",
                    source.name(),
                    src_port
                )));
            return Err(OpossumError::OpticScenery(
                "source node with given index does not exist".into(),
        if let Some(target) = self.g.node_weight(target_node) {
Udo Eisenbarth's avatar
Udo Eisenbarth committed
            if !target.ports().inputs().contains(&target_port.into()) {
                return Err(OpossumError::OpticScenery(format!(
                    "target node {} does not have a port {}",
                    target.name(),
                    target_port
                )));
            return Err(OpossumError::OpticScenery(
                "target node with given index does not exist".into(),
            ));
        if self.src_node_port_exists(src_node, src_port) {
            return Err(OpossumError::OpticScenery(format!(
                "src node with given port {} is already connected",
                src_port
            )));
        }
        if self.target_node_port_exists(src_node, src_port) {
            return Err(OpossumError::OpticScenery(format!(
                "target node with given port {} is already connected",
                target_port
            )));
        let edge_index = self
            .g
            .add_edge(src_node, target_node, Light::new(src_port, target_port));
        if is_cyclic_directed(&self.g) {
            self.g.remove_edge(edge_index);
            return Err(OpossumError::OpticScenery(
                "connecting the given nodes would form a loop".into(),
            ));
    fn src_node_port_exists(&self, src_node: NodeIndex, src_port: &str) -> bool {
        self.g
            .edges_directed(src_node, petgraph::Direction::Outgoing)
            .any(|e| e.weight().src_port() == src_port)
    }
    fn target_node_port_exists(&self, target_node: NodeIndex, target_port: &str) -> bool {
        self.g
            .edges_directed(target_node, petgraph::Direction::Incoming)
            .any(|e| e.weight().target_port() == target_port)
    /// Return a reference to the [`OpticNode`] specifiec by the node index.
    /// 
    /// This function is mainly useful for setting up a reference node.
    ///
    /// # Errors
    ///
    /// This function will return an error if the node does not exist.
    pub fn node_ref(&self, node: NodeIndex) ->Result<Rc<OpticNode>> {
        if let Some(node) = self.g.node_weight(node) {
            Ok(node.to_owned())
        } else {
            Err(OpossumError::OpticScenery("node index does not exist".into()))
        }
    }
    /// Export the optic graph into the `dot` format to be used in combination with the [`graphviz`](https://graphviz.org/) software.
    pub fn to_dot(&self) -> String {
        let mut dot_string = "digraph {\n".to_owned();
        dot_string.push_str(&format!("  label=\"{}\"\n", self.description));
        dot_string.push_str("  fontname=\"Helvetica,Arial,sans-serif\"\n");
        dot_string.push_str("  node [fontname=\"Helvetica,Arial,sans-serif\"]\n");
        dot_string.push_str("  edge [fontname=\"Helvetica,Arial,sans-serif\"]\n");
        for node_idx in self.g.node_indices() {
            let node = self.g.node_weight(node_idx).unwrap();
            dot_string += &node.to_dot(&format!("i{}", node_idx.index()));
        for edge in self.g.edge_indices() {
            let light=self.g.edge_weight(edge).unwrap();
            let end_nodes = self.g.edge_endpoints(edge).unwrap();
            dot_string.push_str(&format!(
                "  i{} -> i{} [label=\"{}->{}\"]\n",
                end_nodes.0.index(),
                end_nodes.1.index(),
                light.src_port(),
                light.target_port()
        dot_string += "}";

    fn add_dot_header(&self) -> String{
        let mut dot_string = "digraph {\n\tfontsize = 8\n".to_owned();
        dot_string.push_str(&format!("\tlabel=\"{}\"\n", self.description));
        dot_string.push_str("\tfontname=\"Helvetica,Arial,sans-serif\"\n");
        dot_string.push_str("\tnode [fontname=\"Helvetica,Arial,sans-serif\" fontsize = 10]\n");
        dot_string.push_str("\tedge [fontname=\"Helvetica,Arial,sans-serif\"]\n\n");
        dot_string
    }
    /// Export the optic graph, including ports, into the `dot` format to be used in combination with the [`graphviz`](https://graphviz.org/) software.
    pub fn to_dot_w_ports(&self) -> String {
        let mut dot_string = self.add_dot_header();

        for node_idx in self.g.node_indices() {
            let node = self.g.node_weight(node_idx).unwrap();
            dot_string += &node.to_dot_w_ports(&format!("{}", node_idx.index()));
        }
        for edge in self.g.edge_indices() {
            let light=self.g.edge_weight(edge).unwrap();
            let end_nodes = self.g.edge_endpoints(edge).unwrap();
            dot_string.push_str(&format!(
                "  i{}:{} -> i{}:{} \n",
                end_nodes.0.index(),
                light.src_port(),
                end_nodes.1.index(),
                light.target_port()
            ));
        }
        dot_string += "}";
        dot_string
    }
    /// Analyze this [`OpticScenery`] using a given OpticAnalyzer.
    pub fn analyze(&self) {
        todo!();
    }
    /// Sets the description of this [`OpticScenery`].
    pub fn set_description(&mut self, description: String) {
        self.description = description;
    }
    /// Returns a reference to the description of this [`OpticScenery`].
    pub fn description(&self) -> &str {
        self.description.as_ref()
    }
    pub fn nodes_topological(&self) -> Result<Vec<Rc<OpticNode>>> {
        let sorted=toposort(&self.g, None);
        if let Ok(sorted) = sorted {
            let node=sorted.into_iter()
            .map(|idx| self.g.node_weight(idx).unwrap().to_owned()).collect();
            Ok(node)
        } else {
            Err(OpossumError::OpticScenery("Analyis: topological sort failed".into()))
        }
    }
    pub fn nodes_unordered(&self) -> Vec<NodeIndex> {
        self.g.node_indices().collect::<Vec<NodeIndex>>()
    }
    pub fn incoming_edges(&self, idx: NodeIndex) -> Vec<Light> {
        let edges= self.g.edges_directed(idx, petgraph::Direction::Incoming);
        edges.into_iter().map(|e| e.weight().to_owned()).collect::<Vec<Light>>()
    }

#[cfg(test)]
mod test {
    use super::super::nodes::NodeDummy;
    #[test]
    fn new() {
        let scenery = OpticScenery::new();
        assert_eq!(scenery.description, "".to_owned());
        assert_eq!(scenery.g.edge_count(), 0);
        assert_eq!(scenery.g.node_count(), 0);
    #[test]
    fn add_node() {
        let mut scenery = OpticScenery::new();
        scenery.add_node(OpticNode::new("Test", NodeDummy));
        assert_eq!(scenery.g.node_count(), 1);
    }
    #[test]
    fn add_element() {
        let mut scenery = OpticScenery::new();
        scenery.add_element("Test", NodeDummy);
        assert_eq!(scenery.g.node_count(), 1);
    }
    #[test]
    fn connect_nodes_ok() {
        let mut scenery = OpticScenery::new();
        let n1 = scenery.add_element("Test", NodeDummy);
        let n2 = scenery.add_element("Test", NodeDummy);
        assert!(scenery.connect_nodes(n1, "rear", n2, "front").is_ok());
        assert_eq!(scenery.g.edge_count(), 1);
    }
    #[test]
    fn connect_nodes_failure() {
        let mut scenery = OpticScenery::new();
        let n1 = scenery.add_element("Test", NodeDummy);
        let n2 = scenery.add_element("Test", NodeDummy);
        assert!(scenery
            .connect_nodes(n1, "rear", NodeIndex::new(5), "front")
            .is_err());
        assert!(scenery
            .connect_nodes(NodeIndex::new(5), "rear", n2, "front")
            .is_err());
    }
    #[test]
    fn connect_nodes_loop_error() {
        let mut scenery = OpticScenery::new();
        let n1 = scenery.add_element("Test", NodeDummy);
        let n2 = scenery.add_element("Test", NodeDummy);
        assert!(scenery.connect_nodes(n1, "rear", n2, "front").is_ok());
        assert!(scenery.connect_nodes(n2, "rear", n1, "front").is_err());
        assert_eq!(scenery.g.edge_count(), 1);
    }
    #[test]
    fn to_dot_empty() {
        let mut scenery = OpticScenery::new();
        scenery.set_description("Test".into());
        assert_eq!(scenery.to_dot(), "digraph {\n  label=\"Test\"\n  fontname=\"Helvetica,Arial,sans-serif\"\n  node [fontname=\"Helvetica,Arial,sans-serif\"]\n  edge [fontname=\"Helvetica,Arial,sans-serif\"]\n}");
    fn to_dot_with_node() {
        let mut scenery = OpticScenery::new();
        scenery.set_description("SceneryTest".into());
        scenery.add_element("Test", NodeDummy);
        assert_eq!(
            scenery.to_dot(),
            "digraph {\n  label=\"SceneryTest\"\n  fontname=\"Helvetica,Arial,sans-serif\"\n  node [fontname=\"Helvetica,Arial,sans-serif\"]\n  edge [fontname=\"Helvetica,Arial,sans-serif\"]\n  i0 [label=\"Test\"]\n}"
    fn to_dot_with_edge() {
        let mut scenery = OpticScenery::new();
        scenery.set_description("SceneryTest".into());
        let n1 = scenery.add_element("Test1", NodeDummy);
        let n2 = scenery.add_element("Test2", NodeDummy);
        if let Ok(_) = scenery.connect_nodes(n1, "rear", n2, "front") {
            assert_eq!(
                scenery.to_dot(),
                "digraph {\n  label=\"SceneryTest\"\n  fontname=\"Helvetica,Arial,sans-serif\"\n  node [fontname=\"Helvetica,Arial,sans-serif\"]\n  edge [fontname=\"Helvetica,Arial,sans-serif\"]\n  i0 [label=\"Test1\"]\n  i1 [label=\"Test2\"]\n  i0 -> i1 [label=\"rear->front\"]\n}"
            );
        } else {
            assert!(false);
        }
    fn set_description() {
        let mut scenery = OpticScenery::new();
        scenery.set_description("Test".into());
        assert_eq!(scenery.description, "Test")
    }
    #[test]
    fn description() {
        let mut scenery = OpticScenery::new();
        scenery.set_description("Test".into());
        assert_eq!(scenery.description(), "Test")